I was assigned to work with the 2nd year student – Yuehui Chen (Vivian). After I contacted her she responded almost straight away. She introduced me to her Project and sent me her work on it. Our first meeting we had online, we discussed her Film, my skills & strengths, and what I am interested […]
Category: Animation Exercises
Lip Sync 1 + 2
In the 3D pathway in Term 1, we were introduced to Lip Sync and had the chance to work on some quick exercises. That was quite helpful as now I do have some knowledge about it. Although it is pretty different working in 2D than in 3D, it seems that the principles of animating speech […]
Facial Expressions
Exaggeration is key. It’s true not everyone in real life is so extra in the way they act. However, in animation, you need to stretch it up and overemphasise the act so that it’s clear to the audience what are you trying to portray and communicate. For this exercise, we started on paper first. Exploring […]
Body Acting
To do the body-acting task, I decided to start by looking into body mechanics theories and researching how to incorporate good character acting and create a personality for the character. The traits of a character is what defines its behaviour. The way a character walks, reacts to situations, communicates or does tasks is all influenced […]
Animal Walk
Starting up by researching how animals move/walk and looking into real-life footage of quadrupled walk + familiarising myself with other types of animal walking. Also, I made some attempts to create a stop-motion animal walk, however, the puppets I worked with were quite difficult to manipulate so I’m not happy with the result. It was […]
Human Walk
Animating a walk was more difficult than I thought. Getting the legs to move in the correct way took quite a lot of time, experimenting and real-life referencing. Research Source: ” The Animator’s survival kit” by Richard Williams & ” Animated Performance” by Nancy Beiman. In the 3D pathway class, we were introduced to walking […]
My animation journey started with the Bouncing/ Lift / Push / Pull exercises. Through them, I’ve been practising the newly learned software – TV Paint and Adobe Animate. I’ve also done some Stop Motion experimentation work and traditional paper animation. It’s extremely hard to understand how everything works, how it’s meant to move and how […]
First Maya Lessons
I have chosen the CGI / 3D Animation Pathway and will be attending Kevin Rowe’s classes. I have got no experience in 3D animation but this is the area that I am most interested in and would like to explore further. In the First Maya lesson, we made an aeroplane. I especially enjoyed the sculpting […]